Namuna
Waifish Traveler
Posts: 15
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Post by Namuna on Nov 10, 2015 18:51:21 GMT -5
I really hate not being able to help more, because classes have been such a hassle and all. All I can say for now is to keep up the good work!
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Post by Kazan on Nov 10, 2015 19:01:48 GMT -5
Something like the training grounds is another thing to be considered. I'm not sure at this point though.
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Post by Kazan on Nov 10, 2015 19:04:19 GMT -5
Also, it's not necessary right now, but saving/loading games needs to be worked on too. I know this. Although a slight problem with this is that people might start getting attached to their save files before the game is even in a decent state. Until then, it is not unlikely that I will have to change how save files work which will probably make old saves unusable.
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Post by goran on Nov 10, 2015 21:20:57 GMT -5
Fair enough. If the clock is controlling digestion, will it also control healing?
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Post by Kazan on Nov 10, 2015 22:21:31 GMT -5
Fair enough. If the clock is controlling digestion, will it also control healing? Yes, anything that happens over time should be handled with the clock.
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Post by serathinian on Nov 10, 2015 23:20:54 GMT -5
Also, it's not necessary right now, but saving/loading games needs to be worked on too. I know this. Although a slight problem with this is that people might start getting attached to their save files before the game is even in a decent state. Until then, it is not unlikely that I will have to change how save files work which will probably make old saves unusable. Yeah but it's harder to play test without it since dying means making a new file. I think as long as you warn testers that their save files may not carry over you shouldn't have that kind of problem.
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Post by goran on Nov 11, 2015 0:01:19 GMT -5
At this point it's quite possible to play the gave unto boredom with a very limited chance of dying (once you hit about level 5, only the giant moles pose a threat).
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Post by Kazan on Nov 11, 2015 0:33:18 GMT -5
I know this. Although a slight problem with this is that people might start getting attached to their save files before the game is even in a decent state. Until then, it is not unlikely that I will have to change how save files work which will probably make old saves unusable. Yeah but it's harder to play test without it since dying means making a new file. I think as long as you warn testers that their save files may not carry over you shouldn't have that kind of problem. That's a fair point, but like Goran said, it's not too hard to get by without dying. Also, there are some thugs, which will be part of another quest, tucked away in a little corner outside and west of the forest entrance. They're supposed to be more powerful, but they're still a little stronger than the moles.
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Namuna
Waifish Traveler
Posts: 15
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Post by Namuna on Nov 11, 2015 13:26:05 GMT -5
Will you jump right into the game, or will there be more of a 'start' screen? I think more of the latter, since in Noone's game there was an introduction with the intro text and all, and I imagine you're going for that.
Also, is it possible to perhaps enrich the text/descriptions/quests already in the game, or is that a smaller priority?
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Post by Kazan on Nov 11, 2015 17:05:34 GMT -5
Will you jump right into the game, or will there be more of a 'start' screen? I think more of the latter, since in Noone's game there was an introduction with the intro text and all, and I imagine you're going for that. Also, is it possible to perhaps enrich the text/descriptions/quests already in the game, or is that a smaller priority? There will be a starting screen, yes. That's where the current intro text will be displayed instead just where your house is. There will be a new game and load button (once i get that working). There will probably be a basic character creation screen too with stat allocation. Species is still a more complicated matter. The existing text is definitely a lower priority, especially the random text you find throughout the world while exploring; those are temporary and meant to serve as a sort of inspiration for more content. The other stuff though, I'll see what we can do.
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Namuna
Waifish Traveler
Posts: 15
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Post by Namuna on Nov 11, 2015 17:14:37 GMT -5
Will you jump right into the game, or will there be more of a 'start' screen? I think more of the latter, since in Noone's game there was an introduction with the intro text and all, and I imagine you're going for that. Also, is it possible to perhaps enrich the text/descriptions/quests already in the game, or is that a smaller priority? There will be a starting screen, yes. That's where the current intro text will be displayed instead just where your house is. There will be a new game and load button (once i get that working). There will probably be a basic character creation screen too with stat allocation. Species is still a more complicated matter. The existing text is definitely a lower priority, especially the random text you find throughout the world while exploring; those are temporary and meant to serve as a sort of inspiration for more content. The other stuff though, I'll see what we can do. Ah, okay. So, are there going to be any polls, contests, or other chat/world build sessions in the near future?
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Post by Kazan on Nov 11, 2015 17:52:43 GMT -5
There will be a starting screen, yes. That's where the current intro text will be displayed instead just where your house is. There will be a new game and load button (once i get that working). There will probably be a basic character creation screen too with stat allocation. Species is still a more complicated matter. The existing text is definitely a lower priority, especially the random text you find throughout the world while exploring; those are temporary and meant to serve as a sort of inspiration for more content. The other stuff though, I'll see what we can do. Ah, okay. So, are there going to be any polls, contests, or other chat/world build sessions in the near future? Hopefully, yes. It's just been a mess with all the admins being busy with something or another. Meanwhile, I've just been doing back end things which aren't exactly evident to the player.
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Namuna
Waifish Traveler
Posts: 15
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Post by Namuna on Nov 11, 2015 17:59:36 GMT -5
Ah, okay. So, are there going to be any polls, contests, or other chat/world build sessions in the near future? Hopefully, yes. It's just been a mess with all the admins being busy with something or another. Meanwhile, I've just been doing back end things which aren't exactly evident to the player. That's good to know. I just have one more question, because I wasn't able to lurk in these forums for a while and I've recently just came back. You guys mention you use have a talented artist, and you take her art to be the 'basis' of all of the art of the game to follow in style. Could there be a point in the direction for some examples of her art (presumably fat-fetish related art, or related to the game) , or is it gonna remain a surprise for later?
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Post by Kazan on Nov 11, 2015 18:36:04 GMT -5
Hopefully, yes. It's just been a mess with all the admins being busy with something or another. Meanwhile, I've just been doing back end things which aren't exactly evident to the player. That's good to know. I just have one more question, because I wasn't able to lurk in these forums for a while and I've recently just came back. You guys mention you use have a talented artist, and you take her art to be the 'basis' of all of the art of the game to follow in style. Could there be a point in the direction for some examples of her art (presumably fat-fetish related art, or related to the game) , or is it gonna remain a surprise for later? Oh right, I've been meaning to post something about that, but i never got around to it. I'll try to get that done soon!
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Namuna
Waifish Traveler
Posts: 15
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Post by Namuna on Nov 12, 2015 19:49:00 GMT -5
I do like the idea of time related digestion better though, maybe you could gain a bit more fat from resting than from moving? Actually that's more realistic now that I think about it. You get fatter in real life if you fail to burn all the excess calories. I also agree on this. Resting/waiting can be one of the alternatives to digesting, but the other and better option should be sleeping. If you sleep with maybe 120/125% level of fullness, in the danger level, you should be able to gain quite a lot more overnight than just resting. Maybe with some flavor text to realize that you feel more heavy, and your clothes look and feel smaller.
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