|
Post by goran on Sept 3, 2015 15:09:19 GMT -5
It's just a matter of current vs maximum capacity. Current capacity is how much food is in the player's stomach, while maximum capacity is how much food the player's stomach can hold. You could reduce the player's maximum capacity. The current iteration of the syntax is just missing things. Ah, right, now I understand, thank you for your patience. As for the descriptions, I've hand-compiled a list of all the items and equipment (plus descriptions, cost and effect) in the demo. Is there any where I can paste this so that we can avoid repetition of work and/or debate if any items should be dropped (the current weapons lineup feels very sword-heavy to me)?
|
|
|
Post by Kazan on Sept 3, 2015 19:44:09 GMT -5
It's just a matter of current vs maximum capacity. Current capacity is how much food is in the player's stomach, while maximum capacity is how much food the player's stomach can hold. You could reduce the player's maximum capacity. The current iteration of the syntax is just missing things. Ah, right, now I understand, thank you for your patience. As for the descriptions, I've hand-compiled a list of all the items and equipment (plus descriptions, cost and effect) in the demo. Is there any where I can paste this so that we can avoid repetition of work and/or debate if any items should be dropped (the current weapons lineup feels very sword-heavy to me)? Let one of us handle that. All the swords are due to someone else's suggestion. Needless to say we don't need anymore swords any time soon. XD
|
|
|
Post by Sinner on Sept 3, 2015 21:24:15 GMT -5
I will be more imaginative in my weapon line up for the future.
|
|
|
Post by goran on Sept 4, 2015 2:21:06 GMT -5
Let one of us handle that. All the swords are due to someone else's suggestion. Needless to say we don't need anymore swords any time soon. XD Shall I send you the text file anyway, or do you have it to hand?
|
|
|
Post by Kazan on Sept 4, 2015 3:28:33 GMT -5
Let one of us handle that. All the swords are due to someone else's suggestion. Needless to say we don't need anymore swords any time soon. XD Shall I send you the text file anyway, or do you have it to hand? I already have everything, but thanks anyway.
|
|
|
Post by goran on Sept 4, 2015 5:44:05 GMT -5
Okay a few more bits of equipment that (hopefully) don't clash with what's already in:
Note the parts in angle brackets are the short descriptions for when the item is part of a list.
|
|
|
Post by Kazan on Sept 4, 2015 17:25:20 GMT -5
Okay a few more bits of equipment that (hopefully) don't clash with what's already in: Note the parts in angle brackets are the short descriptions for when the item is part of a list. I'll reply to this in a PM to avoid cluttering this thread.
|
|
|
Post by bobbright on Sept 5, 2015 12:45:32 GMT -5
How about a sword with a spirit in it, or a living armor?
|
|
|
Post by Kazan on Sept 5, 2015 13:13:16 GMT -5
How about a sword with a spirit in it, or a living armor? You're gonna hand to be more specific than that. :v
|
|
|
Post by bobbright on Sept 5, 2015 13:54:28 GMT -5
How about a sword with a spirit in it, or a living armor? You're gonna hand to be more specific than that. :v The sword might talk to you, essentially being a character in it's own right, the armor might be a slime that coats your body to protect it.
|
|
|
Post by Kazan on Sept 5, 2015 14:15:56 GMT -5
You're gonna hand to be more specific than that. :v The sword might talk to you, essentially being a character in it's own right, the armor might be a slime that coats your body to protect it. Probably not, that doesn't sound feasible.
|
|
|
Post by bobbright on Sept 5, 2015 14:20:13 GMT -5
The sword might talk to you, essentially being a character in it's own right, the armor might be a slime that coats your body to protect it. Probably not, that doesn't sound feasible. Eh, fair enough, though it would be interesting to have a slime NPC.
|
|
pestilence
Portly Tenant
credit @calorie (fa) for profile pic
Posts: 46
|
Post by pestilence on Sept 5, 2015 16:37:47 GMT -5
You're gonna hand to be more specific than that. :v The sword might talk to you, essentially being a character in it's own right, the armor might be a slime that coats your body to protect it. Do you mean that, for instance, it would occasionally make a comment or say something while you walk, or announce it's durability/how much damage you've taken during battle? Or do you mean something more interactive than static quotes?
|
|
|
Post by goran on Sept 6, 2015 6:02:37 GMT -5
A few more things here, mostly for the early stages of the game:
|
|
|
Post by bobbright on Sept 6, 2015 7:36:47 GMT -5
The sword might talk to you, essentially being a character in it's own right, the armor might be a slime that coats your body to protect it. Do you mean that, for instance, it would occasionally make a comment or say something while you walk, or announce it's durability/how much damage you've taken during battle? Or do you mean something more interactive than static quotes? It might just make comments from time to time.
|
|